Competitive One-Shot · Digital Download

Three Teams. One Mountain. One Place At The Top.

Every year the whole valley turns out for the Race to the Summit, a friendly local tradition that stops being friendly the moment the horn sounds. Your players race two rival teams up the Crown, through ridges, ice caverns and a great deal of petty sabotage, for one place at the top.

  • 2–6 characters
  • Levels 4–6
  • One 3–5 hour session
  • Two rival teams
£7.00 PDF · Instant download
PDF delivered straight to your inbox. Ready for your next session.
Race to the Summit, a competitive one-shot for D&D 5e, cover
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"Everyone buys weapons. Buy rope. Monsters aren't what kills most climbers."
Hesta Coalbraid, quartermaster

A fun, traditional one-shot with a scoreboard. Every shortcut, slip, rest and act of sabotage moves the standings, and the rival teams keep climbing while your players argue about the route. The lead changes hands all the way up, and the winner is decided on the last climb, not before.

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Race Day On The Crown

0 Rival Teams
0 Routes Up
0 Place At The Top

Two rival teams line up beside your players, always matched to your party’s size. Tap a name to meet the competition.

The Spice Boys

Paprika

WhoA broad-shouldered giff in brass goggles who calls himself captain. Nobody else does.

Race dayClears obstacles by charging through them, ideally with explosives.

How The Race Goes

  1. Base CampTwo hours before the horn. Register a team name, pick a sponsor, buy rope from a dwarf who’s seen too many falls, and size up the competition.
  2. Choose Your RouteKnife-edge ridges on the fast Black Route, a broken bridge on the busy Red Route, or the slow Blue Route through the pines, where something big has left tracks.
  3. The Crystal CavernsEvery team funnels into the same glittering tunnels: contradicting trail markings, a gallery of reflections, and a crystal bridge with pieces already missing.
  4. The Final AscentAn ice wall, a wind-scoured ridge, and the summit in sight, right up until a yeti rises out of the snow. Fight it, or run for the flag while everyone else does.

Balanced and tested at our home table

Fredrick's Fortunes fox coin logo
Fredrick's Fortunes fox coin logo

We're Fredrick's Fortunes

We're a group of friends who have been playing dungeons and dragons for years. Every scene in this one-shot was built for our own table first. We really hope you enjoy racing it as much as we did.

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Race to the Summit

Competitive one-shot · 2–6 characters · Levels 4–6

£7.00

Instant PDF delivery. Use it in your next session.

Race to the Summit, a competitive one-shot for D&D 5e, cover
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Frequently Asked Questions

How does the race work?

Each team's progress is tracked as it climbs. Clean climbs and shortcuts push a team ahead; rests, slips and sabotage cost it ground. The rivals keep moving while your players rest or debate, so the lead keeps changing. Nothing is decided in advance, and the final climb is a straight race where a team that fell behind can still steal it.

Do my players have to fight the other teams?

Only if they want to. Racing, bargaining, uneasy alliances and petty sabotage are all fair game, and both rival teams would rather embarrass you than hurt you. Interference is allowed; killing the competition isn't in the spirit of the thing.

What party is it for?

2–6 characters at levels 4–6, in one session of three to five hours, with guidance for running it at other levels. The rival teams are always built to match your party's size, so the race stays fair whatever your table looks like. Written for D&D 5e.

When will I get my order?

Instantly. This is a digital PDF, delivered straight to your inbox as soon as checkout completes.

What format is it in?

PDF, ready to print or read on any device at the table.

What if my file doesn't work?

Every file is checked before it goes out. If yours ever arrives corrupted or won't open, contact us and we'll get you a working copy. Full details in our refund policy.

Race to the Summit £7.00