Every spellcaster reaches the same point eventually.
You've cast Fireball for the hundredth time.
Misty Step solves every problem.
Your spell list starts to feel... predictable.
If you're ready to expand your magical arsenal with fresh, exciting, and table-tested spells, The Codex Arcanum was written for you.
Over 130 Original Spells for D&D 5e
The Codex Arcanum is a digital spell compendium packed with over 130 brand-new spells designed to feel right at home alongside official D&D 5e magic.
Inside, you'll discover spells for every stage of an adventure, including:
- Cantrips that offer new tactical options from level one
- Mid-level spells that reshape combat and exploration
- Devastating high-level magic capable of changing the course of an entire campaign
Whether you're building a brand-new character or breathing life into a long-running one, there's always something new to discover.
More Than Just Damage Spells
The best spells don't simply deal more damage.
They create memorable moments.
That's why The Codex Arcanum focuses on a huge variety of magical playstyles, including:
- Battlefield control
- Tactical movement and repositioning
- Area denial
- Utility and exploration
- Creative problem solving
- Risk-versus-reward mechanics
- Chaotic magical effects
- Devastating offensive spells
From carefully orchestrated combat strategies to wonderfully unpredictable magical nonsense, every spell is designed to inspire creative play.
Built for Real Games
Every spell in The Codex Arcanum has been written with actual gameplay in mind.
Rather than creating overpowered abilities that overshadow official content, we've focused on spells that are:
- Fun to cast
- Easy to understand
- Balanced for D&D 5e
- Exciting for both players and Dungeon Masters
The goal isn't to replace your favourite spells.
It's to give you dozens of new favourites.
Spells for Every Spellcaster
No one likes opening a spellbook only to discover it supports a single class.
That's why The Codex Arcanum includes options for a wide range of spellcasters, including:
- Wizards
- Sorcerers
- Warlocks
- Clerics
- Druids
- Paladins
- Rangers
- Bards
- Artificers and more
Whatever kind of magic your character wields, you'll find new tools to expand your spell list.
Ready to Drop Into Any Campaign
There's no complicated installation.
No new magic systems to learn.
No rewriting your campaign.
Simply open the PDF, choose your new spells, and start casting.
Whether you're running a home campaign, a published adventure, or a one-shot, The Codex Arcanum is designed to slot seamlessly into your existing D&D 5e game.
What's Included?
When you pick up The Codex Arcanum, you'll receive:
- 130+ original spells spanning every spell level
- New options from cantrips to campaign-defining high-level magic
- Tactical combat spells and creative utility magic
- Unique mechanics built around movement, positioning, battlefield control, chaos, exploration, and destruction
- Balanced, table-tested designs for real gameplay
- A clean, easy-to-navigate digital PDF compatible with D&D 5e
Whether you're searching for your next signature spell or simply want to surprise your players with magic they've never seen before, The Codex Arcanum is packed with ideas your table will remember long after the session ends.
From Our Table to Yours
Every spell in The Codex Arcanum began the same way - as an idea we wanted to see at our own table.
Now they're ready for yours.